Quick links
SRC Paper │ SDC Paper │ Poster & Demo │ Panel Discussion │ Industry Showcase
Full Papers
Hofstede & Hobbitses: Generational Evolution of Power Distance and Masculinity in the UK as per Popular Modern English Literature Dhriti Dhaundiyal, Rishi Chakravarty and Anirudha Joshi |
A Gesture Elicitation Study for Selection of Nail Size Objects in a Dense and Occluded Dense HMD-VR Shimmila Bhowmick, Pratul Kalita and Keyur Sorathia |
Towards the Identification of Dark Patterns: An Analysis Based on End-User Reactions Aditi Bhoot, Mayuri Shinde and Wricha Mishra |
Design Opportunities for Supporting Elderly in India in Managing their Health and Fitness Post-COVID-19 Pallavi Rao and Anirudha Joshi |
SIDEKICKS AND SOCIETY – A study of the generational evolution of values in UK?s Society through minor characters in popular english literature Rishi Chakravarty, Dhriti Dhaundiyal and Anirudha Joshi |
Exploring Bi-modal Feedback in Augmented Reality Arathi Varghese |
Rethinking Design of Digital Platforms for Emergent Users: Findings from a Study with Rural Indian Farmers Mrunal Dhaygude and Dipanjan Chakraborty |
What do Teachers Seek? A study into understanding the needs of teachers who educate children with visual impairments. Arathi Varghese |
SRC Papers
HungerDeal: India’s First Food Delivery Price Comparison App Kanupriya Singh, Shruti Dabas, Jatin Singhal and Gaurav Gautam |
Robot Assisted Diagnosis for Autism in Children B Ashwini |
Hear her Fear: Data Sonification for Sensitizing Society on Crime Against Women in India Surabhi Nath |
AasaNatak – Assisting Amateur theatre groups through live performance tracking and group management Malavika Vijayan and Saamarthya Dobhal |
SDC Papers
▣ Gather Room 1: UNFURL: Ease mental strain caused by Cognitive Overload of daily tasks through Cognitive Behavioural Therapy Sarbani Mookherjee, Ishita Sarkar and Aditya Ratnaparkhi |
▣ Gather Room 2: IkigaiLand: Gamified Urban Planning Experiences for Improved Participatory Planning Purav Bhardwaj, Cletus Joseph and Lamha Bijili |
▣ Gather Room 3: Odeto: Online Class Toolkit A framework to co-create and organize online design education Deepika Tiwari, Divya Padmanabhan, Jonathan Sawian, Raaghavi S and Richa Agrawal |
▣ Gather Room 4: MILAAP – Marriages In Lockdown : An Attempt to Augment Presence Chahat Premprakashi and Sudhikksha Dhashinamoorthy |
▣ Gather Room 5: Kyro: Persuading Students to be Productive Using a Virtual Companion Rachit Jain and Ashwin Singh |
▣ Gather Room 6: Sahayak: An Application for Social and Physical Well-Being for the Elderly Rachit Bhayana, Kshitij Agrawal, Muskan Aggarwal, Rishabh Devgon and Ritwik Kar |
Posters and Demos
▣ Gather Room 1: Moodtrail – an app to support mental health and well-being Shrawani Malkar and Dipika Guhe |
▣ Gather Room 2: Platform Workers Design Toolkit: A toolkit and design space to create products and services for gig economy platform workers Chandrasekhar Ramanujan |
▣ Gather Room 3: Entity Linking Interface to enhance Online Learning Arpit Jain and Gautam Yadav |
▣ Gather Room 4: MOOC Feedback Visualization For Iterative Course Improvement Arpit Jain |
▣ Gather Room 5: ISLHelper: A web based helper plugin for Indian Sign Language Jestin Joy, Kannan Balakrishnan and Sreeraj M |
Layout of the Gather Rooms in the Interaction Space for Posters & Demos and SDC Papers (Gather.town)

Panel Discussion
Beyond pixels: A discussion on ethics and accountability in design Prachi Sakhardande (Host) As designers, we have an accountability to our end users. But in the course of design, we also end up being accountable to business, tech, revenue considerations and we end up making choices that are driven by considerations deemed bigger than the best interest of the end users. Many designers start with enthusiasm to safeguard users interest, but at some point, it becomes all about doing a job and finishing a deliverable. This is a contentious aspect in the industry, as few designers choose to work in a box defined for themselves, which is about – I know design, my business stakeholder knows business – I dont want to step into that space and influence business decisions. It then brings us back to the conversation on, what really then is design? Are we doing an injustice to the users we are accountable for, by defining our zones as just a visual depiction of business requirements, requirements that may actually hurt end users? Is it because our design education itself is too narrow in ethics and accountability? Or is this because there is really no ethics committee in the design space, that holds designers responsible for any abuse they end up delivering through design? |
Sustainability in UX, is that even a question? Manisha Phadke (Host) Sustainability is associated tangible products, does digital experiences even come in its purview? When the plastic pandemic is drowning us, is sustainability in designing experiences even the need of the hour? Digital waste due to its intangibility will go unnoticed. While ‘Ethical design’ in the digital economy is the ‘urgent’ problem, initiating sustainability will design livable digital futures. Sustainable science focusses on interactions between human, environment and engineered systems. The panel discussion will center around social, environmental and community factors to recognize and question sustainability concerns in digital experiences. Beginning with dismissing some myths will move on to relaying examples and end with some probable paths to explore. |
Importance of Design systems Atul Manohar (Host) Most product companies are building Design systems for unified look and feel of their products, panel will discuss, aspects of design system, based on their own experiences. The invited panelists have been instrumental in building and instutionalising design systems for their own organisations. The panel aims to discuss the usefulness, Do’s and Dont’s of Design systems in variety of development methodlogies and Product verticals. |
Industry Showcase
Days in the Lives of Field Technicians in Healthcare Swati Jagannath |
Design Products for Happiness Alipta Ballav |
From looking into the box to out of the box Siddarth Kegadaran |
Designing for ML/ AI Zheeshan Durrani |
Enterprise UX mindset Vineeth Nair |
Designing education to design for the emerging technology Manisha Phadke |
Sentiment Analysis and UX Vibhuti Agarwal |
Designing For Accessible UX Chaitali Tannirwar |
Empathy in the Time of Data Pankaj Sapkal |
Lean-novation – Creating Moments of Reflection in Product Development Process Laxmi Dubey and Shweta Roy Chowdhury |