Accepted Presentations

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Full Papers

Hofstede & Hobbitses: Generational Evolution of Power Distance and Masculinity in the UK as per Popular Modern English Literature
Dhriti Dhaundiyal, Rishi Chakravarty and Anirudha Joshi
A Gesture Elicitation Study for Selection of Nail Size Objects in a Dense and Occluded Dense HMD-VR
Shimmila Bhowmick, Pratul Kalita and Keyur Sorathia
Towards the Identification of Dark Patterns: An Analysis Based on End-User Reactions
Aditi Bhoot, Mayuri Shinde and Wricha Mishra
Design Opportunities for Supporting Elderly in India in Managing their Health and Fitness Post-COVID-19
Pallavi Rao and Anirudha Joshi
SIDEKICKS AND SOCIETY – A study of the generational evolution of values in UK?s Society through minor characters in popular english literature
Rishi Chakravarty, Dhriti Dhaundiyal and Anirudha Joshi
Exploring Bi-modal Feedback in Augmented Reality
Arathi Varghese
Rethinking Design of Digital Platforms for Emergent Users: Findings from a Study with Rural Indian Farmers
Mrunal Dhaygude and Dipanjan Chakraborty
What do Teachers Seek? A study into understanding the needs of teachers who educate children with visual impairments.
Arathi Varghese

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SRC Papers

HungerDeal: India’s First Food Delivery Price Comparison App
Kanupriya Singh, Shruti Dabas, Jatin Singhal and Gaurav Gautam
Robot Assisted Diagnosis for Autism in Children
B Ashwini
Hear her Fear: Data Sonification for Sensitizing Society on Crime Against Women in India
Surabhi Nath
AasaNatak – Assisting Amateur theatre groups through live performance tracking and group management
Malavika Vijayan and Saamarthya Dobhal

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SDC Papers

Gather Room 1: UNFURL: Ease mental strain caused by Cognitive Overload of daily tasks through Cognitive Behavioural Therapy
Sarbani Mookherjee, Ishita Sarkar and Aditya Ratnaparkhi
Gather Room 2: IkigaiLand: Gamified Urban Planning Experiences for Improved Participatory Planning
Purav Bhardwaj, Cletus Joseph and Lamha Bijili
Gather Room 3: Odeto: Online Class Toolkit A framework to co-create and organize online design education
Deepika Tiwari, Divya Padmanabhan, Jonathan Sawian, Raaghavi S and Richa Agrawal
Gather Room 4: MILAAP – Marriages In Lockdown : An Attempt to Augment Presence
Chahat Premprakashi and Sudhikksha Dhashinamoorthy
Gather Room 5: Kyro: Persuading Students to be Productive Using a Virtual Companion
Rachit Jain and Ashwin Singh
Gather Room 6: Sahayak: An Application for Social and Physical Well-Being for the Elderly
Rachit Bhayana, Kshitij Agrawal, Muskan Aggarwal, Rishabh Devgon and Ritwik Kar

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Posters and Demos

Gather Room 1: Moodtrail – an app to support mental health and well-being
Shrawani Malkar and Dipika Guhe
Gather Room 2: Platform Workers Design Toolkit: A toolkit and design space to create products and services for gig economy platform workers
Chandrasekhar Ramanujan
Gather Room 3: Entity Linking Interface to enhance Online Learning
Arpit Jain and Gautam Yadav
Gather Room 4: MOOC Feedback Visualization For Iterative Course Improvement
Arpit Jain
Gather Room 5: ISLHelper: A web based helper plugin for Indian Sign Language
Jestin Joy, Kannan Balakrishnan and Sreeraj M

Layout of the Gather Rooms in the Interaction Space for   Posters & Demos   and   SDC Papers   (Gather.town)

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Panel Discussion

Beyond pixels: A discussion on ethics and accountability in design
Prachi Sakhardande (Host)
As designers, we have an accountability to our end users. But in the course of design, we also end up being accountable to business, tech, revenue considerations and we end up making choices that are driven by considerations deemed bigger than the best interest of the end users. Many designers start with enthusiasm to safeguard users interest, but at some point, it becomes all about doing a job and finishing a deliverable. This is a contentious aspect in the industry, as few designers choose to work in a box defined for themselves, which is about – I know design, my business stakeholder knows business – I dont want to step into that space and influence business decisions. It then brings us back to the conversation on, what really then is design? Are we doing an injustice to the users we are accountable for, by defining our zones as just a visual depiction of business requirements, requirements that may actually hurt end users? Is it because our design education itself is too narrow in ethics and accountability? Or is this because there is really no ethics committee in the design space, that holds designers responsible for any abuse they end up delivering through design?
Sustainability in UX, is that even a question?
Manisha Phadke (Host)
Sustainability is associated tangible products, does digital experiences even come in its purview? When the plastic pandemic is drowning us, is sustainability in designing experiences even the need of the hour? Digital waste due to its intangibility will go unnoticed. While ‘Ethical design’ in the digital economy is the ‘urgent’ problem, initiating sustainability will design livable digital futures. Sustainable science focusses on interactions between human, environment and engineered systems. The panel discussion will center around social, environmental and community factors to recognize and question sustainability concerns in digital experiences. Beginning with dismissing some myths will move on to relaying examples and end with some probable paths to explore.
Importance of Design systems
Atul Manohar (Host)
Most product companies are building Design systems for unified look and feel of their products, panel will discuss, aspects of design system, based on their own experiences. The invited panelists have been instrumental in building and instutionalising design systems for their own organisations. The panel aims to discuss the usefulness, Do’s and Dont’s of Design systems in variety of development methodlogies and Product verticals.

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Industry Showcase

Days in the Lives of Field Technicians in Healthcare
Swati Jagannath
Design Products for Happiness
Alipta Ballav
From looking into the box to out of the box
Siddarth Kegadaran
Designing for ML/ AI
Zheeshan Durrani
Enterprise UX mindset
Vineeth Nair
Designing education to design for the emerging technology
Manisha Phadke
Sentiment Analysis and UX
Vibhuti Agarwal
Designing For Accessible UX
Chaitali Tannirwar
Empathy in the Time of Data
Pankaj Sapkal
Lean-novation – Creating Moments of Reflection in Product Development Process
Laxmi Dubey and Shweta Roy Chowdhury

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